Dun Mora

Many years ago, a group of Elves from Finon Mir tarnished their reputation. They put shame on their Goddess', Elen's, name, and were severely punished for it. Their home, Dun Mora, turned into a swamp - a deadly marsh filled with demons and other atrocities - yet they weren't allowed to leave - they were to stay there to repent for what they had done. Fighting eternally between the ruins of their once great city, the Morhir shall learn humility, but how many would fall before that is achieved?

But for all the bad this had brought them, it also made them more open towards outsiders. It isn't uncommon for the Morhir Elves to accept trainees who wish to learn their ways, and they even joined the ranks of the Realm before allying themselves with the Shaikan. They may have been punished by their Gods and shunned by their sisters, but the Morhir will prove that their spirit will not waver - Dun Mora shall not fall.

  • Important Individuals: 
    • Queen Sansha: Leader of the Morhir Elves
    • Io: Bodyguard of the queen
  • Notable Historic Events:
    • Unknown: The Morhir are punished by Elen, Dun Mora sinks into a swamp
    • 19 A.C.: On the brink of hope, the Soul Carrier reignites the spirits of the Morhir and helps drive the Demons back to the underground.
  • Inhabitants: Elves, Demons, Elementals
  • Status: Active City
  • Ruling Body: Morhir Elves
  • Climate: Temperate
  • Vegetation: Boxwood, Willow, Creekside climber,
  • Animals: Spirits of deceased animals
Ruins of Dun Mora

Swamplands in the south

Demons in the north




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